Tuesday, January 17, 2017

Being A Leader

Leadership is a common and quite simple word but rather very difficult word to define due to its complexity and multifaceted composition. According to Bass (1981) leadership can be defined in different ways: It is an act of influencing activities of an organized group in its quest to set goals and also to achieve certain goals. He also defined leadership to mean the influence that somebody exercises in a situation by means of communication in order to attain a specified goal. However in order to be a leader you require a variety of qualities. A good leader is one who doesn’t know everything: trying to imagine that effective leadership is related to knowing everything is one of the most dangerous misconceptions in the field of leadership. So as much as the final decision and responsibility lies with one individual, it is important for him/her to gather other peoples’ opinions or views and respects them before making a final decision on an issue. To be a good leader one also need to be open to change. This is one of the obvious factors that take place in life including areas where we work but has remained strongly resisted by mankind. However effective leadership demands that we anticipate all changes whether minor or major and respond to them promptly to allow growth to take place. On other hand however, it is also important to understand some of the attributes associated with bad leadership in life so as to avoid them completely when one is aspiring to be a leader. In order to be a leader one should avoid being a buddy boss. This character is normally exhibited when a manger make buddies instead of being a leader after failing to acquire the recognition of a leader amongst employees. Experts hold it that bosses can never be buddies with their employees; in fact their power and authority are always neutralized by friendships. Such relationships are always known to cloud the objectivity of a leader and hinder his/her ability to correct behaviours, delegate and to hold employees accountable for their responsibilities, omissions or commissions. As a person strive to climb the ladder of good leadership, it is important to avoid disorganization at workplace because such behaviour always leads to having employees without direction just like their leaders. In fact disorganized leaders don’t always guide their teams properly because they don’t deliver and manage their plans and strategies appropriately.

Being Youself


I believe in being yourself. You should be yourself around everyone no matter what. You shouldn’t be something someone else wants you to be, because then that really wouldn’t get you anywhere. Also don’t be like someone else so they can like you. You should really be yourself at all times. Believe it or not most people will not like if you try to be like them or anyone else. Its always best for everyone to be themselves.

There really isn’t any specific day when I learned to be myself, I just learned it throughout junior high. I learned that everyone is different and no one can tell you who to be. In seventh grade I had some friends that tried to tell me who I could and couldn’t hang out with, which was I couldn’t hang out with anyone else but them. I didn’t like that so decided to leave them and make new friends, but obviously they didn’t like that. I really didn’t care at that point. I wanted to make new friends that wouldn’t tell me what to do or who I can and cannot talk to. I also believe you should be yourself around boys if you’re a girl, and girls if you’re a boy. The person is going to like you for you, not for what you think they want you to be. If you’re mean, funny, nerdy, whatever you are just be yourself. There is always going to be people that like you and people that don’t like you. Don’t let the people that don’t like change you, so they can like you. I’ve figured out who I really am after I met my best friend Kelsey. She’s not scared to be herself sometimes she doesn’t have a choice because of her tourettes. She’s not afraid to be herself, around anyone, even if they make fun of her. She just laughs with them or ignores them. 

I think the Ugly Duckling is kind of a way to tell you that you need to be yourself no matter what. It shows people that you need to be yourself no matter what you look like, or who you’re with. The duck from Ugly Duckling knew he was different but he didn’t really know how or why at first. Until he saw some that looked like him he realized that he didn’t belong with the group of ducks he was with. But to him even though he was different he still thought he should be himself, and look for that to really know who he is. He tried his hardest looking everywhere to figure out who he was, he didn’t try to be like his “brothers” just so he could fit in, or so that they’d like him. He knew he didn’t belong with them so he needed to look for other ducks that liked him for who he was and for what he looked like. It doesn’t matter what you look like or how you act, you still need to be yourself around everyone no matter what. 

Perodua

Perodua  is Malaysia's largest automobile manufacturer closely followed by Proton. It was established in 1992 and launched their first car, the Perodua Kancil in August 1994. 'M2' refers to the codename which was used when the project to establish Perodua was still top secret. The shareholders of Perodua are UMW Corporation Sdn Bhd with 38% stake, Daihatsu Motor Co. Ltd. (20%), MBM Resources Bhd (20%), PNB Equity Resources Corporation Sdn Bhd (10%), Mitsui & Co. Ltd (7%) and Daihatsu (Malaysia) Sdn Bhd (5%). Initially, Perodua mainly produces minicars and superminis and does not have models in the same market segments as Proton. In recent years, their targeted market segments have started to overlap. Especially in the supercompact segment where the Perodua Myvi has fought off the Proton Savvy and is now competing with the Proton Iriz. Perodua do not design or engineer their main components, such as engine and transmission, in house. Their cars have historically used Daihatsu component designs. Daihatsu held a 20% stake in Perodua at the company's launch, increasing this to 25% in 2001 and then to 35%. In 2004, Perodua started assembling the Toyota Avanza at their plant in Rawang, for sale in Malaysia.

Sunday, January 15, 2017

Kufic


Kufic is the oldest calligraphic form of the various Arabic scripts and consists of a modified form of the old Nabataean script. Kufic developed around the end of the 7th century in Kufa, Iraq, from which it takes its name, and other centres.

Usage
Kufic was prevalent in manuscripts from the 7th to 10th centuries. Until about the 11th century it was the main script used to copy the Qur'an. Professional copyists employed a particular form of kufic for reproducing the earliest surviving copies of the Qur'an, which were written on parchment and date from the 8th to 10th centuries.


Internet


Using computers connected through a network. While the Internet (the letter 'I' is great) is a common computer system, which is connected by universal and using TCP / IP as a protocol packet switching (packet switching communication protocol). The largest internet network called the Internet. How to connect the network with this method is called internetworking.

internet today

Internet enforced by agreement bi- or multilateral commercial and technical specifications (protocol that describes the data transfer between networks). These protocols are based on discussions Internet Engineering Task Force (Internet Engineering Task Force - IETF) that is open to the public. The agency issued a document known as RFC (Request for Comments). Some of RFCs are Internet standards by the Institute of Design Centre (Internet Architecture Board - IAB). Internet protocols that are commonly used are as TCP / IP, UDP, DNS, PPP, SLIP, ICMP, POP3, IMAP, SMTP, HTTP, HTTPS, SSH, Telnet, FTP, LDAP and SSL. Some of the popular services on the Internet using the protocol above, is e-mail, Usenet newsgroups, file sharing, the World Wide Web (WWW), Gopher, WAIS, finger, IRC, MUDs, and Mush. In between all this, e-mail and the World Wide Web are most often used, and more services are built upon them, such as mailing lists and blogs. Internet allows for real-time services such as web radio and webcasts that can be accessed around the world. Some of the popular Internet services are based on proprietary systems such as IRC, ICQ, AIM, CDDB, Torrent and Gnutella. A global Internet information provider comScore reported that the number of unique Internet users achieve the level of 1 billion in December 2008. According to statistics, research, Asia-Pacific has the highest number of Internet users, with 41 percent, followed by Europe (28 per cent), North America (18 percent), Latin America (7 percent) and lastly the Middle East & Africa (with 5 per cent) , China menggungguli list by country with 17.8 percent of global Internet browser. According to the list of visited websites, the Google tops the standings with 778 million unique visitors. This is followed by Microsoft, Yahoo, AOL and Wikipedia with its sister projects.

Thursday, January 12, 2017

Why We Should Learn a Foreign Langauage

Foreign language is a language other than one's mother country. At this time I wantid debated about why we need to learn foreign languages. He first Improving intellectual development and make you smarter that a person who has specific language skills with this can make you smarter. The second to enter university or college. Now when wantid enter higher education bleak universities need to learn a foreign language for 2 years .Besides, now most institutions charge tuition language subject to additional subjects in their learning. Third, to increase knowledge yourself. Learning a foreign language is a good thing for yourself because in some countries do not speak with them in english france populated country less speak english most people use the native language of french language or a language of their own country. Fourth, improve english. Why should rise english because english is the language transmission world mean the world no.1 language or languages ​​of the world. In studying english require time for beginners and if you've learn must practice in everyday conversations such as when talking to friends, family, work and kind. Fifth, do not rely on a foreign language only means do not know only English language support only if it can learn other languages ​​as well. It is true that english is the language of the world shipping but what's wrong with learning a foreign language if not a little more. A country must understand all the other countries do not understand english. So from there we have to learn a foreign language if you do not learn a lot to learn a little was enough. The conclusion that can be is if you can learn a foreign language. For those who have concerns or learn a foreign language other than their mother tongue or English need to practice languages ​​well. Thank you.



First, develop confidence is an incredibly rewarding experience and a serious confidence booster.











Sunday, January 8, 2017

How to ban smoking ?


Smoking is an activity that uses a cigarette. How do you want to ban smoking is to provide knowledge about the dangers of smoking to the human body that is always clean and accurate. Banning cigarette making massive or high levels of giving clear explanations about the dangers of smoking and what happens to smokers who do not quit smoking. Impose a strict laws against smoking as an example to impose imprisonment for 2 years or fine or both money .In addition, the government did not intend to import cigarettes or quit the government does not need to import cigarettes from abroad. It is my opinion how can we ban smoking. Forgive me if this is wrong or patio that's only my opinion of my many thanks.

Saturday, January 7, 2017

Futsal

I also play futsal if I do not play football or soccer. Futsal, or futsala, is a variant of association football played on a hard court, smaller than a football pitch, and mainly indoors. It can be considered a version of five-a-side footballFutsal is played between two teams of five players each, one of whom is the goalkeeper. Unlimited substitutions are permitted. Unlike some other forms of indoor football, the game is played on a hard court surface delimited by lines; walls or boards are not used. Futsal is also played with a smaller ball with less bounce than a regular football due to the surface of the field. The surface, ball and rules create an emphasis on improvisation, creativity, and technique as well as ball control and passing in small spaces.

Name
Futsal comes from Spanish fútbol sala or fútbol de salón and from Portuguese futebol de salão. The term is commonly translated as "indoor football" but it's actual transliteration is "hall/lounge football". During the sport's second world championships held in Madrid in 1985, the Spanish name fútbol sala was used. Since then, all other names have been officially and internationally changed to futsal. The naming was due to a dispute between FIFUSA (the predecessor to the AMF) and FIFA over the name of fútbol, FIFUSA has registered the word fut-sal in 1985 (Madrid, Spain). Since then FIFA has also started using the term futsal. The name has been translated into Italian as calcio a 5 or football sala, and French as football de salle.

History
"Futsal" started in 1930 when Juan Carlos Ceriani, a teacher in Montevideo, Uruguay, created a version of indoor football for recreation in YMCAs.This new sport was originally developed for playing on basketball courts, and a rule book was published in September 1933. His goal was to create a team game that could be played indoor or outdoor but that was similar to football, which became quite popular there after Uruguay won the 1930 World Cup and gold medals in the 1924 and 1928 Summer OlympicsCeriani, writing the rule book, took as example the principles of football (the possibility to touch the ball with every part of the body except for the hands), but he took rules from other sports too: from basketball the number of team players (five) and the game duration (40 actual minutes); from water polo the rules about the goalkeeper; from team handball for the field and goal sizes. The YMCA spread the game immediately throughout South America. It was easily played by everyone, everywhere, and in any weather condition, even in winter, without any difficulty, helping players to stay in shape all year round. These reasons convinced João Lotufo, a Brazilian, to bring this game to his country and adapt it to the needs of physical education. Initially, the rules were not uniform. In 1956, the rules were modified by Habib Maphuz and Luiz Gonzaga de Oliveira Fernandes within the YMCA of São Paulo Brazil to allow seniors to compete. Luiz de Oliveira wrote the "Book of Rules of Fuitsal" in 1956, then adopted also at the international level. In 1965 the Confederación Sudamericana de Fútbol de Salón (South American Futsal Confederation) was formed, consisting of Uruguay, Paraguay, Peru, Argentina and Brazil. Shortly after, a unique tournament was organized. It attracted some interest in South American media, which regularly began to follow futsal. In particular, it was the journalist José Antônio Inglêz who passionately contributed to the rapid spread of the game, as well as being credited as the man who coined the name “futsal” to define the sport.

Monday, January 2, 2017

Asus

Asus is more to a product technology goods such as mobile phones, laptop, computer. I was the brand ASUS, a technology that I use is from asus laptop. ASUSTeK Computer Inc. marketed as ASUS is a Taiwanese multinational computer hardware and electronics company headquartered in Beitou DistrictTaipeiTaiwan. Its products include desktops, laptops, netbooks, mobile phones, networking equipment, monitors, projectors, motherboardsgraphics cardsoptical storage, multimedia products, peripherals, wearables, serversworkstations, and tablet PCs. The company is also an OEM manufacturer. Asus is the world's 4th-largest PC vendor by 2015 unit sales. Asus appears in BusinessWeek’s "InfoTech 100" and "Asia’s Top 10 IT Companies" rankings, and it ranked first in the IT Hardware category of the 2008 Taiwan Top 10 Global Brands survey with a total brand value of $1.3 billion. Asus has a primary listing on the Taiwan Stock Exchange under the ticker code 2357 and a secondary listing on the London Stock Exchange under a ticker code ASKD

Name

The company is usually referred to as "Asus" Huáshuò in Chinese. According to the company website, the name ASUS originates from Pegasus, the winged horse of Greek mythology. Only the last four letters of the word were used in order to give the name a high position in alphabetical listings.The company's slogan/tagline was "Rock Solid. Heart Touching", then "Inspiring Innovation. Persistent Perfection." and is currently "In Search of Incredible."

Operation
Asus has its headquarters in Beitou DistrictTaipeiTaiwanAs of 2009 Asus had manufacturing facilities in Taiwan (TaipeiLuzhuNanganGuishan), mainland China (SuzhouChongqing), Mexico (Ciudad Juárez) and the Czech Republic (Ostrava). The Asus Hi-Tech Park, located in Suzhou, covers 540,000 m(5,800,000 sq ft). Asus operates around 50 service sites across 32 countries and has over 400 service partners worldwide.

Sunday, January 1, 2017

PlayStation


`Original Logo PlayStation
New Logo PlayStation

 PlayStation is a video game console from Sony companies based in the country of Japan. I'm a gamer's game, called sony playstation but I also played xbox from microsoft product, not what the old story of mine. I have their own reasons why the playstation xbox switch brands, let it be a secret. PlayStation (Japaneseプレイステーション HepburnPureisutēshon, officially abbreviated PS) is a gaming brand that, as of 2016, consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines, and is created and owned by Sony Interactive Entertainment. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation consoleThe original console in the series was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history. The first handheld game console in the PlayStation series (called the PlayStation Portable or PSP), sold a total of 80 million units worldwide by November 2013.[6] Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012, had sold over 4 million units by January 2013. PlayStation TV is a microconsole and a non-portable variant of the PlayStation Vita handheld game console. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008. The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which had over 41 million users worldwide at the time of its closure in March 2015.[11] PlayStation Mobile (formerly PlayStation Suite) is a software framework that provides PlayStation content on mobile devices. Version 1.xx supports both PlayStation Vita, PlayStation TV and certain devices that run the Android operating system, whereas version 2.00 released in 2014 would only target PlayStation Vita and (optionally) PlayStation TV. Content set to be released under the framework consist of only original PlayStation games currently. 7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States. The series also has a strong line-up of first-party titles due to Sony Interactive Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Interactive Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest HitsPlatinumEssentials, Favorites and The Best ranges of titles.

History
PlayStation was the brainchild of Ken Kutaragi, a Sony executive who had just finished managing one of the company's hardware engineering divisions at that time and would later be dubbed as "The Father of the PlayStation". The console's origins date back to 1988 where it was originally a joint project between Nintendo and Sony to create a CD-ROM for the Super Famicom. Although Nintendo denied the existence of the Sony deal as late as March 1991, Sony revealed a Super Famicom with a built-in CD-ROM drive, that incorporated Green Book technology or CD-i, called "Play Station" (also known as SNES-CD) at the Consumer Electronics Show in June 1991. However, a day after the announcement at CES, Nintendo announced that it would be breaking its partnership with Sony, opting to go with Philips instead but using the same technology. The deal was broken by Nintendo after they were unable to come to an agreement on how revenue would be split between the two companies. The breaking of the partnership infuriated Sony President Norio Ohga, who responded by appointing Kutaragi with the responsibility of developing the PlayStation project to rival Nintendo.At that time, negotiations were still on-going between Nintendo and Sony, with Nintendo offering Sony a "non-gaming role" regarding their new partnership with Philips. This proposal was swiftly rejected by Kutaragi who was facing increasing criticism over his work with regard to entering the video game industry from within Sony. Negotiations officially ended in May 1992 and in order to decide the fate of the PlayStation project, a meeting was held in June 1992, consisting of Sony President Ohga, PlayStation Head Kutaragi and several senior members of Sony's board. At the meeting, Kutaragi unveiled a proprietary CD-ROM-based system he had been working on which involved playing video games with 3D graphics to the board. Eventually, Sony President Ohga decided to retain the project after being reminded by Kutaragi of the humiliation he suffered from Nintendo. Nevertheless, due to strong opposition from a majority present at the meeting as well as widespread internal opposition to the project by the older generation of Sony executives, Kutaragi and his team had to be shifted from Sony's headquarters to Sony Music, a completely separate financial entity owned by Sony, so as to retain the project and maintain relationships with Philips for the MMCD development project (which helped lead to the creation of the DVD). According to SCE's producer Ryoji Akagawa and chairman Shigeo Maruyama, there was uncertainty over whether the console should primarily focus on 2D sprite graphics or 3D polygon graphics. It was only after witnessing the success of Sega's Virtua Fighter in Japanese arcades that "the direction of the PlayStation became instantly clear" and 3D polygon graphics became the console's primary focus.

Canon Inc.





Canon is the brand of camera I use now. I also Nikon user but my camera was difficult because of the quality I think you guys probably know what I mean. For me it was a nice Canon brand camera my view only other person I do not know, because everyone has their own opinion and may be the same. Canon Inc. ("Kyanon Kabushiki-gaisha") is a Japanese multinational corporation specialized in the manufacture of imaging and optical products, including camerascamcordersphotocopiersstepperscomputer printers and medical equipment. It is headquartered in Ōta, Tokyo, Japan. Canon has a primary listing on the Tokyo Stock Exchange and is a constituent of the TOPIX index. It has a secondary listing on the New York Stock Exchange. At the beginning of 2015, Canon was the tenth largest public company in Japan when measured by market capitalization.
Name
The company was originally named Seikikōgaku kenkyūsho ( Precision Optical Industry Co. Ltd.). In 1934 it produced the Kwanon, a prototype for Japan’s first-ever 35 mm camera with a focal plane based shutter. In 1947 the company name was changed to Canon Camera Co., Inc., shortened to Canon Inc. in 1969. The name Canon comes from Buddhisbodhisattva Guan Yin (Kannon in Japanese), previously transliterated as Kuanyin, Kwannon, or Kwanon in English.

Badminton


Badminton is one of my hobbies here I want to explain what it is badminton, but I know one knows what this thing. Badminton is a racquet sport played using racquets to hit a shuttlecock across a net. Although it may be played with larger teams, the most common forms of the game are "singles" (with one player per side) and "doubles" (with two players per side). Badminton is often played as a casual outdoor activity in a yard or on a beach; formal games are played on a rectangular indoor court. Points are scored by striking the shuttlecock with the racquet and landing it within the opposing side's half of the court. Each side may only strike the shuttlecock once before it passes over the net. Play ends once the shuttlecock has struck the floor or if a fault has been called by the umpire, service judge, or (in their absence) the opposing side. The shuttlecock is a feathered or (in informal matches) plastic projectile which flies differently from the balls used in many other sports. In particular, the feathers create much higher drag, causing the shuttlecock to decelerate more rapidly. Shuttlecocks also have a high top speed compared to the balls in other racquet sports. The game developed in British India from the earlier game of battledore and shuttlecock. European play came to be dominated by Denmark but the game has become very popular in Asia, with recent competition dominated by China. Since 1992, badminton has been a Summer Olympic sport with five events: men's singles, women's singles, men's doubles, women's doubles, and mixed doubles. At high levels of play, the sport demands excellent fitness: players require aerobic staminaagility, strength, speed, and precision. It is also a technical sport, requiring good motor coordination and the development of sophisticated racquet movements. 

History of Badminton
Games employing shuttlecocks have been played for centuries across Eurasia but the modern game of badminton developed in the mid-19th century among the British as a variant of the earlier game of battledore and shuttlecock. ("Battledore" was an older term for "racquet".) Its exact origin remains obscure. The name derives from the Duke of Beaufort's Badminton House in Gloucestershire, but why or when remains unclear. As early as 1860, a London toy dealer named Isaac Spratt published a booklet titled Badminton Battledore—A New Game but unfortunately no copy has survived.An 1863 article in The Cornhill Magazine describes badminton as "battledore and shuttlecock played with sides, across a string suspended some five feet from the ground". The game may have originally developed among expatriate officers in British India,where it was very popular by the 1870s. Ball badminton, a form of the game played with a wool ball instead of a shuttlecock, was being played in Thanjavur as early as the 1850s and was at first played interchangeably with badminton by the British, the woollen ball being preferred in windy or wet weather. Early on, the game was also known as Poona or Poonah after the garrison town of Pune, where it was particularly popular and where the first rules for the game were drawn up in 1873. By 1875, returning officers had started a badminton club in Folkestone. Initially, the sport was played with sides ranging from 1–4 players but it was quickly established that games between two or four competitors worked the best. The shuttlecocks were coated with India rubber and, in outdoor play, sometimes weighted with lead.  Although the depth of the net was of no consequence, it was preferred that it should reach the ground. The sport was played under the Pune rules until 1887, when the J.H.E. Hart of the Bath Badminton Club drew up revised regulations.[4] In 1890, Hart and Bagnel Wild again revised the rules. The Badminton Association of England published these rules in 1893 and officially launched the sport at a house called "Dunbar'" in Portsmouth on 13 September. The BAE started the first badminton competition, the All England Open Badminton Championships for gentlemen's doubles, ladies' doubles, and mixed doubles, in 1899. Singles competitions were added in 1900 and an EnglandIreland championship match appeared in 1904. England, ScotlandWalesCanadaDenmarkFranceIreland, the Netherlands, and New Zealand were the founding members of the International Badminton Federation in 1934, now known as the Badminton World FederationIndia joined as an affiliate in 1936. The BWF now governs international badminton. Although initiated in England, competitive men's badminton has traditionally been dominated in Europe by Denmark. Worldwide, Asian nations have become dominant in international competition. ChinaDenmarkIndiaIndonesiaMalaysia, and South Korea are the nations which have consistently produced world-class players in the past few decades, with China being the greatest force in men's and women's competition recently.